| TGP / Version | 95W80W70W60W55W50W45W40W35W | - |
| Forza Horizon 5 | 76453419 | 18311910072 |
| The Witcher 3 | 65513419 | 18115711460 |
| Counter-Strike 2 | 112785624 | 27419613473 |
| Far Cry 6 | 61534018 | 14512710966 |
| Hogwarts Legacy | 38302312 | 107896739 |
| CoD: Modern Warfare III | 46392616 | 1511409963 |
| Ghost of Tsushima | 33252210 | 110917444 |
| Cyberpunk 2077 | 3932219 | 1161026829 |
| Shadow of the Tomb Raider | 67573718 | 19017112765 |
| 1080p High | 60 | 162 |
| 1080p Ultra | 46 | 132 |
| 1440p Ultra | 33 | 99 |
| 4K Ultra | 16 | 57 |
| Margin of Error | Low | Low |
| Time Spy | 4881 | 17101 |
| Solar Bay | 21604 | 64088 |
| Port Royal | 552 | 9105 |
| Fire Strike | 12555 | 42687 |
| Wild Life Extreme | 9431 | 29765 |
| Night Raid | 53542 | 146439 |
| Background Blur | 88.6 img/sec | 285.8 img/sec |
| Face Detection | 57.3 img/sec | 181.6 img/sec |
| Horizon Detection | 2.53 Gpixels/sec | 4.9 Gpixels/sec |
| Edge Detection | 3.33 Gpixels/sec | 6.66 Gpixels/sec |
| Gaussian Blur | 2.55 Gpixels/sec | 5.68 Gpixels/sec |
| Feature Matching | 0.76 Gpixels/sec | 1.18 Gpixels/sec |
| Stereo Matching | 256.5 Gpixels/sec | 493 Gpixels/sec |
| Particle Physics | 7465.5 FPS | 19410.5 FPS |
| API | OpenGL | OpenGL |
| G2D Mark | 489 | 1162 |
| DirectX 11 | 71 FPS | 232 FPS |
| DirectX 12 | 46 FPS | 81 FPS |
| GPU Compute | 3858 Ops/s | 12954 Ops/s |
| Aztec Ruins Normal Tier | 360.1 FPS | 1178.6 FPS |
| Car Chase | 318.7 FPS | 1007.5 FPS |
| Manhattan 3.1.1 (1440p) | 261.5 FPS | 806.1 FPS |
| T-Rex | 1272.8 FPS | 3466.6 FPS |
| Tessellation | 1731.1 FPS | 4717 FPS |
| ALU 2 | 1575.9 FPS | 5953.9 FPS |
| Driver Overhead 2 | 257.6 FPS | 280.3 FPS |
| OS | Windows | Windows |
| Image Classification (SP) | 4349 | 11284 |
| Image Segmentation (HP) | 11416 | 14150 |
| Image Super Resolution (Q) | 8973 | 27972 |
| Face Detection (HP) | 18927 | 35311 |
| Pose Estimation (Q) | 34631 | 142235 |
| Text Classification (SP) | 2269 | 3836 |
| Machine Translation (HP) | 3539 | 4471 |
| Object Detection (SP) | 5046 | 12084 |
| Depth Estimation (Q) | 15772 | 49197 |
| Style Transfer (SP) | 75260 | 301429 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
| Vendor | Nvidia | Amd |
| Build | Discrete | Discrete |
| Released | January 1, 2021 | September 6, 2023 |
| Case | Laptop | Desktop |
| Purpose | Gaming | Gaming |
| Segment | Mid-range | High-end |
| Architecture | Ampere | RDNA 3.0 |
| GPU Codename | GA107 | Navi 32 |
| Base Clock | 712-1530 MHz (configurable) | 1435 MHz |
| Boost Clock | 1057-1740 MHz (configurable) | 2544 MHz |
| Shading Units | 2048 | 3456 |
| Texture Mapping Units (TMUs) | 64 | 216 |
| Render Output Units (ROPs) | 40 | 96 |
| Compute Units (Pipelines) | 16 | - |
| Tensor Cores | 64 | - |
| Ray-tracing Cores | 16 | 54 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 2MB shared | 2MB shared |
| Instructions Per Cycle | 2 IPC | 4 IPC |
| Pixel Fill Rate | 42-70 GPixel/s | 244 GPixel/s |
| Texture Fill Rate | 68-111 GTexel/s | 550 GTexel/s |
| Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
| Manufacturing | Samsung | TSMC |
| Fabrication Process | 8 nm | 5 nm |
| Die Size | 200 mm² | 346 mm² |
| Transistor Count | 8.7 billion | 28 billion |
| Transistor Density | 43.5 MTr/mm² | 80.92 MTr/mm² |
| Memory Type | GDDR6 | GDDR6 |
| Memory Size | 4 GB | 12 GB |
| Memory Clock | 1500 MHz | 2250 MHz |
| Effective Memory Speed | 12000 Mbps | 18000 Mbps |
| ECC | No | No |
| DirectX | 12 | 12 |
| Vulkan | 1.2 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 2.2 |
| CUDA | 8.6 | - |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 2 | No |
| Launch price (MSRP) | - | $449 |
| Rival Equivalent | - | GeForce RTX 4060 Ti 8GB |
| Max. Temperature | - | - |