| TGP / Version | 140W130W115W105W90W80W70W60W55W45W40W35W | - |
| Forza Horizon 5 | 122776545 | 41242011 |
| The Witcher 3 | 1411128044 | 191811 - |
| Counter-Strike 2 | 20014811254 | 3926199 |
| Far Cry 6 | 107967641 | 3126169 |
| Hogwarts Legacy | 78624624 | 161210 - |
| CoD: Modern Warfare III | 93856138 | 28271712 |
| Ghost of Tsushima | 71574124 | 16129 - |
| Cyberpunk 2077 | 84754319 | 1913 - - |
| Shadow of the Tomb Raider | 1261128344 | 292215 - |
| 1080p High | 114 | 26 |
| 1080p Ultra | 92 | 20 |
| 1440p Ultra | 67 | 14 |
| 4K Ultra | 37 | - |
| Margin of Error | Low | Medium |
| Time Spy | 10407 | 2643 |
| Solar Bay | 44803 | 10509 |
| Port Royal | 5820 | 1035 |
| Fire Strike | 26494 | 6431 |
| Wild Life Extreme | 19830 | 3933 |
| Night Raid | 98413 | 29795 |
| Background Blur | 142.7 img/sec | 57.2 img/sec |
| Face Detection | 103.7 img/sec | 30.5 img/sec |
| Horizon Detection | 3.83 Gpixels/sec | 0.83 Gpixels/sec |
| Edge Detection | 4.93 Gpixels/sec | 1.16 Gpixels/sec |
| Gaussian Blur | 4.63 Gpixels/sec | 0.93 Gpixels/sec |
| Feature Matching | 1.27 Gpixels/sec | 0.35 Gpixels/sec |
| Stereo Matching | 430.4 Gpixels/sec | 97.8 Gpixels/sec |
| Particle Physics | 13519.5 FPS | 3933.5 FPS |
| API | OpenGL | OpenGL |
| G2D Mark | 729 | 911 |
| DirectX 11 | 156 FPS | 37 FPS |
| DirectX 12 | 72 FPS | 24 FPS |
| GPU Compute | 6811 Ops/s | 2395 Ops/s |
| Aztec Ruins Normal Tier | 725.2 FPS | 158.7 FPS |
| Car Chase | 620.4 FPS | 175.9 FPS |
| Manhattan 3.1.1 (1440p) | 494.4 FPS | 140.7 FPS |
| T-Rex | 2727.2 FPS | 513.7 FPS |
| Tessellation | 3381.9 FPS | 1069.4 FPS |
| ALU 2 | 3343.9 FPS | 901.9 FPS |
| Driver Overhead 2 | 272.9 FPS | 267.4 FPS |
| OS | Windows | Windows |
| Image Classification (SP) | 7421 | 2022 |
| Image Segmentation (HP) | 19041 | 3987 |
| Image Super Resolution (Q) | 20913 | 6657 |
| Face Detection (HP) | 35464 | 10337 |
| Pose Estimation (Q) | 67110 | 28437 |
| Text Classification (SP) | 3086 | 2326 |
| Machine Translation (HP) | 4740 | 4011 |
| Object Detection (SP) | 8644 | 1995 |
| Depth Estimation (Q) | 32456 | 12031 |
| Style Transfer (SP) | 142039 | 56710 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
| Vendor | Nvidia | Amd |
| Build | Discrete | Integrated |
| Released | February 22, 2023 | January 7, 2025 |
| Case | Laptop | Laptop |
| Purpose | Gaming | Generic |
| Segment | Mid-range | Mid-range |
| Architecture | Ada Lovelace | RDNA 3.5 |
| GPU Codename | AD107 (GN21-X4) | Krackan Point |
| Base Clock | 1140-2295 MHz (configurable) | 400 MHz |
| Boost Clock | 1470-2370 MHz (configurable) | 3000 MHz |
| Shading Units | 3072 | 512 |
| Texture Mapping Units (TMUs) | 96 | 32 |
| Render Output Units (ROPs) | 48 | 8 |
| Compute Units (Pipelines) | 24 | 8 |
| Tensor Cores | 96 | - |
| Ray-tracing Cores | 24 | 8 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 32MB shared | 2MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
| Pixel Fill Rate | 71-114 GPixel/s | 24 GPixel/s |
| Texture Fill Rate | 141-228 GTexel/s | 96 GTexel/s |
| Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 5 nm | 4 nm |
| Die Size | 156 mm² | 233 mm² |
| Transistor Count | 18.9 billion | 34 billion |
| Transistor Density | 121.15 MTr/mm² | 145.92 MTr/mm² |
| Memory Type | GDDR6 | System Shared |
| Memory Size | 8 GB | - |
| Memory Clock | 2000 MHz | - |
| Effective Memory Speed | 16000 Mbps | - |
| ECC | No | - |
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.4 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 2.1 |
| CUDA | 8.9 | No |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 3 | No |
| Rival Equivalent | - | Intel Arc 140T |
| Max. Temperature | - | 100°C |