| TGP / Version | 175W150W130W120W100W80W60W | - |
| Forza Horizon 5 | 17411910784 | 18812811590 |
| The Witcher 3 | 19216312064 | 20716912667 |
| Counter-Strike 2 | 26720514781 | 27221515284 |
| Far Cry 6 | 15313911873 | 15413912277 |
| Hogwarts Legacy | 1231007844 | 1311078545 |
| CoD: Modern Warfare III | 15515211575 | 16915812282 |
| Ghost of Tsushima | 108927445 | 119968150 |
| Cyberpunk 2077 | 1401218039 | 1431318640 |
| Shadow of the Tomb Raider | 21620415385 | 23521916992 |
| 1080p High | 170 | 180 |
| 1080p Ultra | 144 | 151 |
| 1440p Ultra | 110 | 118 |
| 4K Ultra | 66 | 70 |
| Margin of Error | Low | Low |
| Time Spy | 18847 | 19631 |
| Solar Bay | 85385 | 96536 |
| Port Royal | 11834 | 13263 |
| Fire Strike | 41224 | 47874 |
| Wild Life Extreme | 37116 | 42703 |
| Night Raid | 147976 | 144403 |
| Background Blur | 328.9 img/sec | 239.8 img/sec |
| Face Detection | 192.3 img/sec | 156.8 img/sec |
| Horizon Detection | 6.51 Gpixels/sec | 10.8 Gpixels/sec |
| Edge Detection | 9.11 Gpixels/sec | 14.8 Gpixels/sec |
| Gaussian Blur | 10.1 Gpixels/sec | 11.9 Gpixels/sec |
| Feature Matching | 1.56 Gpixels/sec | 1.53 Gpixels/sec |
| Stereo Matching | 660.7 Gpixels/sec | 889.6 Gpixels/sec |
| Particle Physics | 20765.5 FPS | 26054.6 FPS |
| API | OpenGL | OpenGL |
| G2D Mark | 926 | 1094 |
| DirectX 11 | 243 FPS | 222 FPS |
| DirectX 12 | 96 FPS | 110 FPS |
| GPU Compute | 11126 Ops/s | 15154 Ops/s |
| Aztec Ruins Normal Tier | 1101.6 FPS | 1039 FPS |
| Car Chase | 936.7 FPS | 872 FPS |
| Manhattan 3.1.1 (1440p) | 792.3 FPS | 747.2 FPS |
| T-Rex | 4060.5 FPS | 3834.2 FPS |
| Tessellation | 7042.8 FPS | 6622.8 FPS |
| ALU 2 | 6712.4 FPS | 6702 FPS |
| Driver Overhead 2 | 289.2 FPS | 296.1 FPS |
| OS | Windows | Windows |
| Image Classification (SP) | 10385 | 9747 |
| Image Segmentation (HP) | 25896 | 26654 |
| Image Super Resolution (Q) | 27816 | 21475 |
| Face Detection (HP) | 51976 | 49813 |
| Pose Estimation (Q) | 142459 | 135370 |
| Text Classification (SP) | 3405 | 2796 |
| Machine Translation (HP) | 4860 | 4757 |
| Object Detection (SP) | 13308 | 12924 |
| Depth Estimation (Q) | 49203 | 36756 |
| Style Transfer (SP) | 262792 | 274032 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | February 8, 2023 | January 3, 2021 |
| Case | Laptop | Desktop |
| Purpose | Gaming | Gaming |
| Segment | High-end | High-end |
| Architecture | Ada Lovelace | Ampere |
| GPU Codename | AD104 (GN21-X9) | GA102 |
| Rival Equivalent | Radeon RX 7900M | Radeon RX 6900 XT |
| Base Clock | 1290-1860 MHz (configurable) | 1365 MHz |
| Boost Clock | 1665-2280 MHz (configurable) | 1665 MHz |
| Shading Units | 7424 | 10240 |
| Texture Mapping Units (TMUs) | 232 | 320 |
| Render Output Units (ROPs) | 80 | 112 |
| Compute Units (Pipelines) | 58 | 80 |
| Tensor Cores | 232 | 320 |
| Ray-tracing Cores | 58 | 80 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 48MB shared | 6MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
| Pixel Fill Rate | 133-182 GPixel/s | 186 GPixel/s |
| Texture Fill Rate | 386-529 GTexel/s | 533 GTexel/s |
| Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
| Manufacturing | TSMC | Samsung |
| Fabrication Process | 5 nm | 8 nm |
| Die Size | 295 mm² | 628 mm² |
| Transistor Count | 35.8 billion | 28 billion |
| Transistor Density | 121.36 MTr/mm² | 44.59 MTr/mm² |
| Memory Type | GDDR6 | GDDR6X |
| Memory Size | 12 GB | 12 GB |
| Memory Clock | 2250 MHz | 1188 MHz |
| Effective Memory Speed | 18000 Mbps | 19000 Mbps |
| ECC | No | No |
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 8.9 | 8.6 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 3 | DLSS 2 |
| Launch price (MSRP) | - | $1199 |