| Forza Horizon 5 | 272199190149 | 53312211 |
| The Witcher 3 | 287263184100 | 43332513 |
| Counter-Strike 2 | 33524418289 | 46332211 |
| Far Cry 6 | 206185170103 | 39322510 |
| Hogwarts Legacy | 20516913378 | 191311 - |
| CoD: Modern Warfare III | 277269212149 | 30272212 |
| Ghost of Tsushima | 18115613990 | 211613 - |
| Cyberpunk 2077 | 22920514166 | 252011 - |
| Shadow of the Tomb Raider | 306277215118 | 39342312 |
| 1080p High | 255 | 35 |
| 1080p Ultra | 219 | 27 |
| 1440p Ultra | 174 | 19 |
| 4K Ultra | 105 | 10 |
| Margin of Error | Low | Low |
| Time Spy | 36318 | 3790 |
| Solar Bay | 187047 | 14697 |
| Port Royal | 26128 | 1988 |
| Fire Strike | 72296 | 8677 |
| Wild Life Extreme | 85170 | 6653 |
| Night Raid | 195691 | 38442 |
| Background Blur | 318.9 img/sec | 90 img/sec |
| Face Detection | 222.8 img/sec | 39.5 img/sec |
| Horizon Detection | 14.2 Gpixels/sec | 1.21 Gpixels/sec |
| Edge Detection | 21 Gpixels/sec | 1.52 Gpixels/sec |
| Gaussian Blur | 23.9 Gpixels/sec | 2.41 Gpixels/sec |
| Feature Matching | 2.38 Gpixels/sec | 0.51 Gpixels/sec |
| Stereo Matching | 1950 Gpixels/sec | 161.8 Gpixels/sec |
| Particle Physics | 48090.4 FPS | 9155.9 FPS |
| API | OpenGL | OpenGL |
| G2D Mark | 1302 | 839 |
| DirectX 11 | 325 FPS | 48 FPS |
| DirectX 12 | 150 FPS | 29 FPS |
| GPU Compute | 26409 Ops/s | 3205 Ops/s |
| Aztec Ruins Normal Tier | 1617.6 FPS | 268.9 FPS |
| Car Chase | 1228.6 FPS | 178.6 FPS |
| Manhattan 3.1.1 (1440p) | 1234.6 FPS | 170.5 FPS |
| T-Rex | 6286 FPS | 927.1 FPS |
| Tessellation | 12119.1 FPS | 1452.9 FPS |
| ALU 2 | 15073.4 FPS | 1138.1 FPS |
| Driver Overhead 2 | 303.7 FPS | 160.3 FPS |
| OS | Windows | Windows |
| Image Classification (SP) | 15600 | 5224 |
| Image Segmentation (HP) | 36657 | 10501 |
| Image Super Resolution (Q) | 48114 | 6436 |
| Face Detection (HP) | 78111 | 15277 |
| Pose Estimation (Q) | 289639 | 19008 |
| Text Classification (SP) | 4074 | 1566 |
| Machine Translation (HP) | 6349 | 2969 |
| Object Detection (SP) | 21186 | 6172 |
| Depth Estimation (Q) | 75599 | 14526 |
| Style Transfer (SP) | 601428 | 62049 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
| Vendor | Nvidia | Intel |
| Build | Discrete | Integrated |
| Released | September 20, 2022 | January 6, 2025 |
| Launch price (MSRP) | $1599 | - |
| Case | Desktop | Laptop |
| Purpose | Gaming | Generic |
| Segment | High-end | Entry-level |
| Architecture | Ada Lovelace | Xe+ |
| GPU Codename | AD102 | Arrow Lake iGPU |
| Base Clock | 2235 MHz | 300 MHz |
| Boost Clock | 2520 MHz | 2250-2350 MHz (configurable) |
| Shading Units | 16384 | 1024 |
| Texture Mapping Units (TMUs) | 512 | 64 |
| Render Output Units (ROPs) | 176 | 32 |
| Compute Units (Pipelines) | 128 | 8 |
| Tensor Cores | 512 | 128 |
| Ray-tracing Cores | 128 | 8 |
| L1 Cache | 128KB per cluster | - |
| L2 Cache | 72MB shared | 4MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
| Pixel Fill Rate | 444 GPixel/s | 72-75 GPixel/s |
| Texture Fill Rate | 1290 GTexel/s | 144-150 GTexel/s |
| Interface | PCIe 4.0 x16 | PCIe 4.0 x8 |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 5 nm | 5 nm |
| Die Size | 609 mm² | - |
| Transistor Count | 76.3 billion | - |
| Transistor Density | 125.29 MTr/mm² | - |
| Memory Type | GDDR6X | System Shared |
| Memory Size | 24 GB | - |
| Memory Clock | 2625 MHz | - |
| Effective Memory Speed | 21000 Mbps | - |
| ECC | No | - |
| DirectX | 12 | 12.2 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 8.9 | No |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 3 | No |
| Rival Equivalent | - | Radeon 860M |
| Max. Temperature | - | 110°C |