| Forza Horizon 5 | 138887655 | 137907955 |
| The Witcher 3 | 1551289148 | 1591349649 |
| Counter-Strike 2 | 22316912069 | 23017612971 |
| Far Cry 6 | 1191048447 | 1221128651 |
| Hogwarts Legacy | 86735330 | 92745732 |
| CoD: Modern Warfare III | 109997048 | 1111047548 |
| Ghost of Tsushima | 83684830 | 85725230 |
| Cyberpunk 2077 | 94815025 | 98845426 |
| Shadow of the Tomb Raider | 1461349751 | 14714110354 |
| 1080p High | 128 | 131 |
| 1080p Ultra | 105 | 110 |
| 1440p Ultra | 77 | 81 |
| 4K Ultra | 45 | 46 |
| Margin of Error | Low | Low |
| Time Spy | 12019 | 12517 |
| Solar Bay | 51432 | 54547 |
| Port Royal | 7340 | 7397 |
| Fire Strike | 31917 | 30007 |
| Wild Life Extreme | 21635 | 23201 |
| Night Raid | 124241 | 113072 |
| Background Blur | 171 img/sec | 158.5 img/sec |
| Face Detection | 112.1 img/sec | 116.5 img/sec |
| Horizon Detection | 3.82 Gpixels/sec | 4.35 Gpixels/sec |
| Edge Detection | 5.06 Gpixels/sec | 5.67 Gpixels/sec |
| Gaussian Blur | 5.45 Gpixels/sec | 6.44 Gpixels/sec |
| Feature Matching | 1.24 Gpixels/sec | 1.36 Gpixels/sec |
| Stereo Matching | 515.3 Gpixels/sec | 528.5 Gpixels/sec |
| Particle Physics | 16147.9 FPS | 16372.3 FPS |
| API | OpenGL | OpenGL |
| G2D Mark | 866 | 764 |
| DirectX 11 | 165 FPS | 178 FPS |
| DirectX 12 | 82 FPS | 85 FPS |
| GPU Compute | 6608 Ops/s | 8415 Ops/s |
| Aztec Ruins Normal Tier | 737.6 FPS | 809.3 FPS |
| Car Chase | 634.6 FPS | 702.5 FPS |
| Manhattan 3.1.1 (1440p) | 499.7 FPS | 560.4 FPS |
| T-Rex | 2689.4 FPS | 3084 FPS |
| Tessellation | 3796.3 FPS | 4614 FPS |
| ALU 2 | 3230.6 FPS | 4439.2 FPS |
| Driver Overhead 2 | 178.3 FPS | 283.8 FPS |
| OS | Windows | Windows |
| Image Classification (SP) | 7525 | 8642 |
| Image Segmentation (HP) | 23623 | 20635 |
| Image Super Resolution (Q) | 19973 | 26378 |
| Face Detection (HP) | 41164 | 39776 |
| Pose Estimation (Q) | 77589 | 105983 |
| Text Classification (SP) | 2880 | 2995 |
| Machine Translation (HP) | 5811 | 4507 |
| Object Detection (SP) | 9966 | 10198 |
| Depth Estimation (Q) | 37206 | 41078 |
| Style Transfer (SP) | 136961 | 190315 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | April 14, 2025 | February 22, 2023 |
| Launch price (MSRP) | - | - |
| Case | Laptop | Laptop |
| Purpose | Gaming | Gaming |
| Segment | Mid-range | High-end |
| Architecture | Blackwell 2.0 | Ada Lovelace |
| GPU Codename | GB206 | AD106 (GN21-X6) |
| Rival Equivalent | - | - |
| Base Clock | 952-1455 MHz (configurable) | 735-2070 MHz (configurable) |
| Boost Clock | 1455-2497 MHz (configurable) | 1230-2175 MHz (configurable) |
| Shading Units | 3328 | 4608 |
| Texture Mapping Units (TMUs) | 104 | 144 |
| Render Output Units (ROPs) | 48 | 48 |
| Compute Units (Pipelines) | 26 | 36 |
| Tensor Cores | 104 | 144 |
| Ray-tracing Cores | 26 | 36 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 32MB shared | 32MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
| Pixel Fill Rate | 70-120 GPixel/s | 59-104 GPixel/s |
| Texture Fill Rate | 151-260 GTexel/s | 177-313 GTexel/s |
| Interface | PCIe 5.0 x16 | PCIe 4.0 x16 |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 4 nm | 5 nm |
| Die Size | 181 mm² | 186 mm² |
| Transistor Count | 21.9 billion | 22.9 billion |
| Transistor Density | 120.99 MTr/mm² | 123.12 MTr/mm² |
| Max. Temperature | 89°C | - |
| Memory Type | GDDR7 | GDDR6 |
| Memory Size | 8 GB | 8 GB |
| Memory Clock | 1750 MHz | 2000 MHz |
| Effective Memory Speed | 24000 Mbps | 16000 Mbps |
| ECC | No | No |
| DirectX | 12.2 | 12 |
| Vulkan | 1.4 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 12.0 | 8.9 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 3 |
| TGP / Version | - | 140W130W115W105W100W90W80W65W50W35W |