Key Differences

Advantages of GeForce RTX 5070 Ti Laptop
Advantages of GeForce RTX 5070 Laptop

Specifications

Performance

TGP 60-140 W (configurable) 50-125 W (configurable)

Storage Details

Bus 192-bit 128-bit

Ports

DisplayPort 2.1b 2.1b

Other

Forza Horizon 5 17011310077 151958561
The Witcher 3 19316211460 17414110455
Counter-Strike 2 27020614983 24819313379
Far Cry 6 14213311270 1281219357
Hogwarts Legacy 114947440 99796030
CoD: Modern Warfare III 15014010769 1221128255
Ghost of Tsushima 107867244 89765632
Cyberpunk 2077 1271167836 104956129
Shadow of the Tomb Raider 20318914280 16515311060
1080p High 164 142
1080p Ultra 138 118
1440p Ultra 105 87
4K Ultra 62 51
Margin of Error Low Low
Time Spy 17374 13568
Solar Bay 77925 59379
Port Royal 11275 8605
Fire Strike 40950 35980
Wild Life Extreme 33368 24148
Night Raid 153716 123983
Background Blur 248 img/sec 213.4 img/sec
Face Detection 147.7 img/sec 130.4 img/sec
Horizon Detection 6.54 Gpixels/sec 4.89 Gpixels/sec
Edge Detection 8.24 Gpixels/sec 6.23 Gpixels/sec
Gaussian Blur 9.55 Gpixels/sec 7.41 Gpixels/sec
Feature Matching 1.64 Gpixels/sec 1.46 Gpixels/sec
Stereo Matching 876 Gpixels/sec 661.9 Gpixels/sec
Particle Physics 24026.1 FPS 19395.6 FPS
API - OpenGL
G2D Mark 976 908
DirectX 11 238 FPS 190 FPS
DirectX 12 101 FPS 92 FPS
GPU Compute 9065 Ops/s 7486 Ops/s
Aztec Ruins Normal Tier - 821.7 FPS
Car Chase - 720.1 FPS
Manhattan 3.1.1 (1440p) - 583.8 FPS
T-Rex - 2991.6 FPS
Tessellation - 4332.7 FPS
ALU 2 - 3810.6 FPS
Driver Overhead 2 - 241.1 FPS
OS - Windows
Image Classification (SP) 10408 8984
Image Segmentation (HP) 29018 26270
Image Super Resolution (Q) 26983 24606
Face Detection (HP) 54398 48283
Pose Estimation (Q) 107270 98180
Text Classification (SP) 3658 3260
Machine Translation (HP) 6237 5770
Object Detection (SP) 13717 11172
Depth Estimation (Q) 49509 43305
Style Transfer (SP) 199816 165555
Framework ONNX ONNX
Backend DirectML DirectML
Vendor Nvidia Nvidia
Build Discrete Discrete
Released January 7, 2025 January 7, 2025
Case Laptop Laptop
Purpose Gaming Gaming
Segment Mid-range Mid-range
Architecture Blackwell 2.0 Blackwell 2.0
GPU Codename GB205-200 GB206-300
Base Clock 847-1762 MHz (configurable) 890-1410 MHz (configurable)
Boost Clock 1447-2280 MHz (configurable) 1410-2520 MHz (configurable)
Shading Units 5888 4608
Texture Mapping Units (TMUs) 184 144
Render Output Units (ROPs) 64 48
Compute Units (Pipelines) 46 36
Tensor Cores 184 144
Ray-tracing Cores 46 36
L1 Cache 128KB per cluster 128KB per cluster
L2 Cache 48MB shared 32MB shared
Instructions Per Cycle 2 IPC 2 IPC
Pixel Fill Rate 93-146 GPixel/s 68-121 GPixel/s
Texture Fill Rate 266-420 GTexel/s 203-363 GTexel/s
Interface PCIe 5.0 x16 PCIe 5.0 x16
Manufacturing TSMC TSMC
Fabrication Process 4 nm 4 nm
Die Size 263 mm² 181 mm²
Transistor Count 31.1 billion 21.9 billion
Transistor Density 118.25 MTr/mm² 120.99 MTr/mm²
Memory Type GDDR7 GDDR7
Memory Size 12 GB 8 GB
Memory Clock 1750 MHz 1750 MHz
Effective Memory Speed 28000 Mbps 24000 Mbps
ECC No No
DirectX 12.2 12.2
Vulkan 1.4 1.4
OpenGL 4.6 4.6
OpenCL 3.0 3.0
CUDA 12.0 12.0
Ray Tracing Yes Yes
DLSS DLSS 4 DLSS 4