| Forza Horizon 5 | 19713212497 | 209150141108 |
| The Witcher 3 | 21317713370 | 23119714475 |
| Counter-Strike 2 | 28121815682 | 29522016482 |
| Far Cry 6 | 15714612780 | 16415613684 |
| Hogwarts Legacy | 1351138949 | 1461239852 |
| CoD: Modern Warfare III | 17917113488 | 19219215099 |
| Ghost of Tsushima | 1231018855 | 1361149659 |
| Cyberpunk 2077 | 1551379444 | 17315710952 |
| Shadow of the Tomb Raider | 25423717897 | 274259196106 |
| 1080p High | 188 | 202 |
| 1080p Ultra | 159 | 174 |
| 1440p Ultra | 125 | 137 |
| 4K Ultra | 74 | 80 |
| Margin of Error | Low | Low |
| Time Spy | 21955 | 24962 |
| Solar Bay | 96547 | 114857 |
| Port Royal | 14086 | 16337 |
| Fire Strike | 46539 | 51096 |
| Wild Life Extreme | 41198 | 47356 |
| Night Raid | 173220 | 181627 |
| Background Blur | 194.4 img/sec | 266.5 img/sec |
| Face Detection | 165.6 img/sec | 196.9 img/sec |
| Horizon Detection | 8.61 Gpixels/sec | 10.6 Gpixels/sec |
| Edge Detection | 12.2 Gpixels/sec | 15.2 Gpixels/sec |
| Gaussian Blur | 11.5 Gpixels/sec | 14.4 Gpixels/sec |
| Feature Matching | 1.7 Gpixels/sec | 1.89 Gpixels/sec |
| Stereo Matching | 1060 Gpixels/sec | 1150 Gpixels/sec |
| Particle Physics | 27590.4 FPS | 29783 FPS |
| API | OpenGL | - |
| G2D Mark | 1088 | 1093 |
| DirectX 11 | 255 FPS | 269 FPS |
| DirectX 12 | 112 FPS | 138 FPS |
| GPU Compute | 10999 Ops/s | 12457 Ops/s |
| Aztec Ruins Normal Tier | 1124.2 FPS | - |
| Car Chase | 1056.4 FPS | - |
| Manhattan 3.1.1 (1440p) | 902.7 FPS | - |
| T-Rex | 4358.2 FPS | - |
| Tessellation | 7014.3 FPS | - |
| ALU 2 | 6125.9 FPS | - |
| Driver Overhead 2 | 187 FPS | - |
| OS | Windows | - |
| Image Classification (SP) | 10192 | 12121 |
| Image Segmentation (HP) | 23343 | 33054 |
| Image Super Resolution (Q) | 31132 | 33652 |
| Face Detection (HP) | 46322 | 67213 |
| Pose Estimation (Q) | 134037 | 151395 |
| Text Classification (SP) | 3319 | 3209 |
| Machine Translation (HP) | 4696 | 6292 |
| Object Detection (SP) | 13038 | 15618 |
| Depth Estimation (Q) | 52089 | 57894 |
| Style Transfer (SP) | 248270 | 272117 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | January 7, 2025 | January 6, 2025 |
| Case | Laptop | Laptop |
| Purpose | Gaming | Gaming |
| Segment | High-end | High-end |
| Architecture | Blackwell 2.0 | Blackwell 2.0 |
| GPU Codename | GB203-400 | GB203-400 |
| Base Clock | 975 MHz | 990-1515 MHz (configurable) |
| Boost Clock | 1500-2410 MHz (configurable) | 1515-2160 MHz (configurable) |
| Shading Units | 7680 | 10496 |
| Texture Mapping Units (TMUs) | 240 | 328 |
| Render Output Units (ROPs) | 96 | 128 |
| Compute Units (Pipelines) | 60 | 82 |
| Tensor Cores | 240 | 328 |
| Ray-tracing Cores | 60 | 82 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 64MB shared | 64MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
| Pixel Fill Rate | 144-231 GPixel/s | 194-276 GPixel/s |
| Texture Fill Rate | 360-578 GTexel/s | 497-708 GTexel/s |
| Interface | PCIe 5.0 x16 | PCIe 5.0 x16 |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 4 nm | 4 nm |
| Die Size | 378 mm² | 378 mm² |
| Transistor Count | 45.6 billion | 45.6 billion |
| Transistor Density | 120.63 MTr/mm² | 120.63 MTr/mm² |
| Memory Type | GDDR7 | GDDR7 |
| Memory Size | 16 GB | 24 GB |
| Memory Clock | 1750 MHz | 1750 MHz |
| Effective Memory Speed | 28000 Mbps | 28000 Mbps |
| ECC | No | No |
| DirectX | 12 | 12 |
| Vulkan | 1.4 | 1.4 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 10.1 | 10.1 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 4 |
| Launch price (MSRP) | - | - |