| Forza Horizon 5 | 209150141108 | 337243228184 |
| The Witcher 3 | 23119714475 | 365335232124 |
| Counter-Strike 2 | 29522016482 | 36926521198 |
| Far Cry 6 | 16415613684 | 238204194119 |
| Hogwarts Legacy | 1461239852 | 24920016694 |
| CoD: Modern Warfare III | 19219215099 | 334322270180 |
| Ghost of Tsushima | 1361149659 | 221182168115 |
| Cyberpunk 2077 | 17315710952 | 25222516376 |
| Shadow of the Tomb Raider | 274259196106 | 326309230126 |
| 1080p High | 202 | 299 |
| 1080p Ultra | 174 | 254 |
| 1440p Ultra | 137 | 207 |
| 4K Ultra | 80 | 124 |
| Margin of Error | Low | Low |
| Time Spy | 24962 | 47023 |
| Solar Bay | 114857 | 233922 |
| Port Royal | 16337 | 37919 |
| Fire Strike | 51096 | 87386 |
| Wild Life Extreme | 47356 | 109309 |
| Night Raid | 181627 | 207511 |
| Background Blur | 266.5 img/sec | 333 img/sec |
| Face Detection | 196.9 img/sec | 298.5 img/sec |
| Horizon Detection | 10.6 Gpixels/sec | 21.7 Gpixels/sec |
| Edge Detection | 15.2 Gpixels/sec | 33.7 Gpixels/sec |
| Gaussian Blur | 14.4 Gpixels/sec | 34.5 Gpixels/sec |
| Feature Matching | 1.89 Gpixels/sec | 2.53 Gpixels/sec |
| Stereo Matching | 1150 Gpixels/sec | 2850 Gpixels/sec |
| Particle Physics | 29783 FPS | 59146.9 FPS |
| API | - | OpenGL |
| G2D Mark | 1093 | 1409 |
| DirectX 11 | 269 FPS | 341 FPS |
| DirectX 12 | 138 FPS | 177 FPS |
| GPU Compute | 12457 Ops/s | 25439 Ops/s |
| Aztec Ruins Normal Tier | - | 1568.7 FPS |
| Car Chase | - | 1292 FPS |
| Manhattan 3.1.1 (1440p) | - | 1244.6 FPS |
| T-Rex | - | 5493.7 FPS |
| Tessellation | - | 13760.7 FPS |
| ALU 2 | - | 15791.9 FPS |
| Driver Overhead 2 | - | 332.1 FPS |
| OS | - | Windows |
| Image Classification (SP) | 12121 | 18948 |
| Image Segmentation (HP) | 33054 | 55109 |
| Image Super Resolution (Q) | 33652 | 58478 |
| Face Detection (HP) | 67213 | 114685 |
| Pose Estimation (Q) | 151395 | 344729 |
| Text Classification (SP) | 3209 | 4464 |
| Machine Translation (HP) | 6292 | 8184 |
| Object Detection (SP) | 15618 | 27802 |
| Depth Estimation (Q) | 57894 | 85572 |
| Style Transfer (SP) | 272117 | 687080 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | January 6, 2025 | January 7, 2025 |
| Launch price (MSRP) | - | $1999 |
| Case | Laptop | Desktop |
| Purpose | Gaming | Gaming |
| Segment | High-end | High-end |
| Architecture | Blackwell 2.0 | Blackwell 2.0 |
| GPU Codename | GB203-400 | GB202-300 |
| Base Clock | 990-1515 MHz (configurable) | 2017 MHz |
| Boost Clock | 1515-2160 MHz (configurable) | 2407 MHz |
| Shading Units | 10496 | 21760 |
| Texture Mapping Units (TMUs) | 328 | 680 |
| Render Output Units (ROPs) | 128 | 176 |
| Compute Units (Pipelines) | 82 | 170 |
| Tensor Cores | 328 | 680 |
| Ray-tracing Cores | 82 | 170 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 64MB shared | 96MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
| Pixel Fill Rate | 194-276 GPixel/s | 424 GPixel/s |
| Texture Fill Rate | 497-708 GTexel/s | 1637 GTexel/s |
| Interface | PCIe 5.0 x16 | PCIe 5.0 x16 |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 4 nm | 4 nm |
| Die Size | 378 mm² | 750 mm² |
| Transistor Count | 45.6 billion | 92.2 billion |
| Transistor Density | 120.63 MTr/mm² | 122.93 MTr/mm² |
| Memory Type | GDDR7 | GDDR7 |
| Memory Size | 24 GB | 32 GB |
| Memory Clock | 1750 MHz | 1750 MHz |
| Effective Memory Speed | 28000 Mbps | 28000 Mbps |
| ECC | No | No |
| DirectX | 12 | 12.2 |
| Vulkan | 1.4 | 1.4 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 10.1 | 12.0 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 4 |