Key Differences

Advantages of Radeon 860M
Advantages of Intel Arc 140V

Specifications

Performance

TGP 15-54 W (configurable) 30 W

Ports

DisplayPort 2.1 2.1

Other

Forza Horizon 5 41242011 -
The Witcher 3 191811 - -
Counter-Strike 2 3926199 -
Far Cry 6 3126169 -
Hogwarts Legacy 161210 - -
CoD: Modern Warfare III 28271712 -
Ghost of Tsushima 16129 - -
Cyberpunk 2077 1913 - - -
Shadow of the Tomb Raider 292215 - -
1080p High 26 -
1080p Ultra 20 -
1440p Ultra 14 -
4K Ultra - -
Margin of Error Medium High
Time Spy 2643 3715
Solar Bay 10509 -
Port Royal 1035 -
Fire Strike 6431 -
Wild Life Extreme 3933 -
Night Raid 29795 -
Background Blur 57.2 img/sec 73.6 img/sec
Face Detection 30.5 img/sec 39 img/sec
Horizon Detection 0.83 Gpixels/sec 0.79 Gpixels/sec
Edge Detection 1.16 Gpixels/sec 1.11 Gpixels/sec
Gaussian Blur 0.93 Gpixels/sec 1.6 Gpixels/sec
Feature Matching 0.35 Gpixels/sec 0.38 Gpixels/sec
Stereo Matching 97.8 Gpixels/sec 107.1 Gpixels/sec
Particle Physics 3933.5 FPS 4521.5 FPS
API OpenGL -
G2D Mark 911 663
DirectX 11 37 FPS 39 FPS
DirectX 12 24 FPS 27 FPS
GPU Compute 2395 Ops/s 3078 Ops/s
Aztec Ruins Normal Tier 158.7 FPS -
Car Chase 175.9 FPS -
Manhattan 3.1.1 (1440p) 140.7 FPS -
T-Rex 513.7 FPS -
Tessellation 1069.4 FPS -
ALU 2 901.9 FPS -
Driver Overhead 2 267.4 FPS -
OS Windows -
Image Classification (SP) 2022 -
Image Segmentation (HP) 3987 -
Image Super Resolution (Q) 6657 -
Face Detection (HP) 10337 -
Pose Estimation (Q) 28437 -
Text Classification (SP) 2326 -
Machine Translation (HP) 4011 -
Object Detection (SP) 1995 -
Depth Estimation (Q) 12031 -
Style Transfer (SP) 56710 -
Framework ONNX -
Backend DirectML -
Vendor Amd Intel
Build Integrated Integrated
Released January 7, 2025 September 4, 2024
Case Laptop Laptop
Purpose Generic Generic
Segment Mid-range Mid-range
Architecture RDNA 3.5 Xe2
GPU Codename Krackan Point Lunar Lake iGPU
Rival Equivalent Intel Arc 140T -
Base Clock 400 MHz 600 MHz
Boost Clock 3000 MHz 1950-2050 MHz (configurable)
Shading Units 512 1024
Texture Mapping Units (TMUs) 32 -
Render Output Units (ROPs) 8 -
Compute Units (Pipelines) 8 -
Tensor Cores - No
Ray-tracing Cores 8 8
L1 Cache 128KB per cluster -
L2 Cache 2MB shared -
Instructions Per Cycle 2 IPC 2 IPC
Pixel Fill Rate 24 GPixel/s -
Texture Fill Rate 96 GTexel/s -
Interface PCIe 4.0 x16 Ring Bus
Manufacturing TSMC Intel
Fabrication Process 4 nm 3 nm
Die Size 233 mm² -
Transistor Count 34 billion -
Transistor Density 145.92 MTr/mm² -
Max. Temperature 100°C 100°C
Memory Type System Shared System Shared
ECC - No
DirectX 12 12.2
Vulkan 1.4 -
OpenGL 4.6 4.6
OpenCL 2.1 3.0
CUDA No No
Ray Tracing Yes Yes
DLSS No No